![]() Zoom out the close-up and turn left and walk 1 time back to your starting position. At the second hole there is another 6-angled plateau where you have to press another code again. Then the first holes in the ramp will be "closed" and you can go over it to the second hole. If you know the correct code, so which of these hexagons you have to press in which order, You can now press a few of these white hexagons on good luck, but that does not make much sense. Zoom in on this 6-angled plateau and you will notice that you can press those white hexagons. Turn left and you will see that there is a 6-angled plateau next to the ![]() Click 1 time forward and you are facing the first hole. You also see that there are, in succession, 3 large holes in this That goes up and ends at the top of the Central Pagoda Tower Turn to the right and you will see a kind of metal ramp Upon arrival in Amateria you stand before a wooden suspension bridge. You do this by solving a number of puzzles that have everything to do with MOVEMENT There are a few gaps in the roller coaster and the intention is that you close these gaps. Roller coaster and if you can solve all the puzzles here, you will experience the ride of your life. Open the book and click on the screen in the right page andĪmateria is the Age of the "Dynamics of the Continuing Movement". The Egg containing the Amateria Linking Book comes down. The marble on the inner ring: at 9 o'clock.Ĭlick on the button in the middle of the circle and. The marble on the third ring: at 6 o'clock. The marble on the second ring: between 3 o'clock and 5 o'clock. The marble on the outer ring: between 11 and 12 o'clock. Put the 4 marbles in their proper place in the rings, according to theĪmateria Linking Book Code that you determined in Chapter 1 in the Telescopes of the Observatory.ĭidn't you note that marble code?. Walk over the Round Stone to the Marble Pill and zoom in on it. Turn around and walk down and go through the door and see. Now head back to the Round Hole and climb down to the walkway into the cave. Turn right and look up and climb up the ladder again. The round Stone now rolls into the Linking Book room.Ĭlick the Right Handle again to straighten the Rolls to the left again and then falls through the door into the hole. You now have to use the levers again to ensure that the large Round Stone On the left is the door to the Amateria Linking Book room where the floor is out. The big Round Stone is still on the far right. Turn right and you are again in front of the 2 levers with which you can move the walkway in the cave. Go down the ladder again, to the ledge with the Walk to the rocky point and then turn right and look down. On 2 more steps and then you go to the rocky point where the ladder goes down to the If you are standing next to the Amateria Tusk then you walk Cross the 2 yellow bridges to the AmateriaĪlready entered the cave under the Amateria tusk and that, after you had moved the big Round Stone to the right, you went through that door? And that you couldn'tĬontinue because Saavredo has broken the floor? Well, we are going to do something about that now. G o through the elevator and descend the ladder back to the yellow bridges. You have to come up with something to get to the Amateria Linking Book. Unfortunately, Saavredo has destroyed the floor in the Amateria Tusk so you can not get to the Amateria Linking Book. ![]() So you have to go to Amateria and for that you have to enter the Amateria You still have to get 1 Symbol before you can go to Narayan, and that is the Amateria Symbol. Lies the Narayan Linking Book but you can not get it yet. The Golden Egg is now open and you'll see a video message from Saavredo again. ![]() You deposit the Edanna Nature Symbol drawing in the Viewer and the symbol is copied. Freeze the screen again and then drag the drawing of the Edanna Nature Symbol to the Viewer and then You're back in the Observatory in the J'Nanin Age and you have the Edanna Nature Symbol with you. Game walkthroughs can be found on my site at: Chapter 5: The Amateria Age The listing tries to be hierarchical: if one Age is to be accessed via another, or is only mentioned in the context of another, it is mentioned therein.You have found this walkthrough via google search or via another site then you Multiples of listings of the same age are thus possible. the game, novel or other places (for example, the D'ni Restoration Council (DRC) web site). This listing is sorted by where the ages were introduced, shown or described, i.e. 1.1.5.2 Uru Live, Uru: To D'ni, Untìl Uru. ![]()
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